SYYSTEM: THE PHANTOM TRAIN
The first game to be released. Syystem: The Phantom Train is a paranormal visual novel featuring single-screen puzzles and branching story paths.
Players control Trixxy, a citizen of the planet known as Capital City, as she explores a haunted subway in search of the ghost of a wrecked train car. She’ll have to contend with a wanted crook who wants to claim the ghost train for his own purposes.
JACK SPROUT
Jack Sprout is an educational game centered around teaching children the importance of community involvement and caring for nature.
The titular Jack Sprout is a sunflower sprout who escapes his roots on the farm and begins his own journey through life. His goal is to become a farmer just like the prairie dog who raised him. Throughout the game, he meets the other neighbors in his community and helps them with various tasks, earning their friendship and assistance when it comes time to build his farm.
THE GOO FIGHT
The Goo Fight was a solo project, a 2.5D platformer using Unity engine. I created everything from the characters and enemies to the settings and story, and wrote my own code and music.
Slushie, the main character, embarks on a quest to rescue their friends and defeat the evil Uslurper who conquered their home, Slopopolis. The player acquires new abilities throughout the game that provide new ways to fight and navigate the levels.
This game is not available commercially, as–being a solo project–it is not currently up to professional standard. I showcase it here because working on this game helped me develop my skills and identify my strengths and weknesses.